Experimental Builds
Latest Stable
The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.
Latest Experimental
Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.
MSVC builds (Windows only)
Builds tagged with -msvc
are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.
Cataclysm-DDA experimental build 2024-04-27-2312
What’s Changed
- missing looks_like by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/73318
- Yrax Quadraphract adjustments by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73335
- Fix Typos and Punctuation of Techniques by @TheMurderUnicorn in https://github.com/CleverRaven/Cataclysm-DDA/pull/73312
- Routine i18n updates on 27 April 2024 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/73311
- minor grammar fixes in liams dialogue by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/73309
- [MoM] Add TOUGH_FEET to the Hardened Skin effect by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/73307
- Aftershock: Crashed shuttles by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73315
- remove count-min and count-max by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73304
- Add a new label for Extra Mutated Scenarios and make it also add the mutation label by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/73292
- Bow reload time fix by @osuphobia in https://github.com/CleverRaven/Cataclysm-DDA/pull/73305
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-2050…cdda-experimental-2024-04-27-2312
Timestamp: 2024-04-27 23:13:36 UTC
Cataclysm-DDA experimental build 2024-04-27-2050
What’s Changed
- remove empty item group entry from sugar_various by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/73323
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-1035…cdda-experimental-2024-04-27-2050
Timestamp: 2024-04-27 20:50:37 UTC
Cataclysm-DDA experimental build 2024-04-27-1035
What’s Changed
- Added code to restore the terminal state on crash on curses by @katemonster33 in https://github.com/CleverRaven/Cataclysm-DDA/pull/73272
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0815…cdda-experimental-2024-04-27-1035
Timestamp: 2024-04-27 10:36:14 UTC
Cataclysm-DDA experimental build 2024-04-27-0815
What’s Changed
- fix lieutenant popup query by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73296
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0448…cdda-experimental-2024-04-27-0815
Timestamp: 2024-04-27 08:16:20 UTC
Cataclysm-DDA experimental build 2024-04-27-0448
What’s Changed
- Add poultry meat by @XygenSS in https://github.com/CleverRaven/Cataclysm-DDA/pull/70934
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0230…cdda-experimental-2024-04-27-0448
Timestamp: 2024-04-27 04:48:39 UTC
Cataclysm-DDA experimental build 2024-04-27-0230
What’s Changed
- Yrax Quadraphracts by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73185
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-2336…cdda-experimental-2024-04-27-0230
Timestamp: 2024-04-27 02:30:47 UTC
Cataclysm-DDA experimental build 2024-04-26-2336
What’s Changed
- Mass replacement of ‘bag_plastic’, more variance in powdered goods spawns by @Killa3999 in https://github.com/CleverRaven/Cataclysm-DDA/pull/73253
- Implemented scaffolding + doc by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/73232
New Contributors
- @Killa3999 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73253
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-2043…cdda-experimental-2024-04-26-2336
Timestamp: 2024-04-26 23:37:08 UTC
Cataclysm-DDA experimental build 2024-04-26-2043
What’s Changed
- Next major step for rubik’s third mission by @I-am-Erk in https://github.com/CleverRaven/Cataclysm-DDA/pull/73221
- Fixed segfault when an NPC completes a pickup after a player has already taken it by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73275
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-1727…cdda-experimental-2024-04-26-2043
Timestamp: 2024-04-26 20:43:54 UTC
Cataclysm-DDA experimental build 2024-04-26-1727
What’s Changed
- Remove
charges-min
andcharges-max
by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73277 - Alter overmap generation priorities for various specials by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/69765
- Add missing period to book description by @XygenSS in https://github.com/CleverRaven/Cataclysm-DDA/pull/73289
- [MoM] Fix Force Shove, Force Shove downs targets by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/73274
- Add cropped top and hoodie by @BalthazarArgall in https://github.com/CleverRaven/Cataclysm-DDA/pull/73291
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-1401…cdda-experimental-2024-04-26-1727
Timestamp: 2024-04-26 17:27:35 UTC
Cataclysm-DDA experimental build 2024-04-26-1401
What’s Changed
- Update Cureall Effect by @TheMurderUnicorn in https://github.com/CleverRaven/Cataclysm-DDA/pull/73285
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-0553…cdda-experimental-2024-04-26-1401
Timestamp: 2024-04-26 14:01:28 UTC