Latest Stable

The most recent stable release is 0.H-RELEASE Herbert. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2025-02-22-0434

What’s Changed

  • IWYU a bunch of “easy” files by @moxian in https://github.com/CleverRaven/Cataclysm-DDA/pull/79767

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-22-0227…cdda-experimental-2025-02-22-0434

Timestamp: 2025-02-22 04:35:12 UTC

Cataclysm-DDA experimental build 2025-02-22-0227

What’s Changed

  • [Bombastic Perk] Below the belt by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/79780

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-22-0017…cdda-experimental-2025-02-22-0227

Timestamp: 2025-02-22 02:27:57 UTC

Cataclysm-DDA experimental build 2025-02-22-0017

What’s Changed

  • [Xedra Evolved] Homullus Feral Summon Fix by @RatManJones85 in https://github.com/CleverRaven/Cataclysm-DDA/pull/79783

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-21-2155…cdda-experimental-2025-02-22-0017

Timestamp: 2025-02-22 00:17:45 UTC

Cataclysm-DDA experimental build 2025-02-21-2155

What’s Changed

  • Change symbol for weeds in palette by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/79777
  • Emergency blanket stats update by @harakka in https://github.com/CleverRaven/Cataclysm-DDA/pull/79778
  • Touch up no hope palettes by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/79779
  • Tables and workbenches can be activated to be deployed by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/79774

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-21-1926…cdda-experimental-2025-02-21-2155

Timestamp: 2025-02-21 21:55:55 UTC

Cataclysm-DDA experimental build 2025-02-21-1926

What’s Changed

  • Configure skip-duplicates jobs to not skip duplicates (yes, really) by @moxian in https://github.com/CleverRaven/Cataclysm-DDA/pull/79764
  • add scar_h_mk20 by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/79748

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-21-0912…cdda-experimental-2025-02-21-1926

Timestamp: 2025-02-21 19:26:36 UTC

Cataclysm-DDA experimental build 2025-02-21-0912

What’s Changed

  • Properly move pulping to activity actor, tweak it by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/79483
  • Fix gym walls by @Holli-Git in https://github.com/CleverRaven/Cataclysm-DDA/pull/79742
  • Remove house_w_foundation_palette & house_w_nest_palette by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/79758
  • [Xedra Evolved] Add Offworld Acquisitions Materials Processing by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/79763

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-21-0645…cdda-experimental-2025-02-21-0912

Timestamp: 2025-02-21 09:12:22 UTC

Cataclysm-DDA experimental build 2025-02-21-0645

What’s Changed

  • make Fishy Business quest require 3 cans of fish by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/79752
  • Slightly rework the missile silo by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/79756
  • [Magiclysm] Add mana zombies of various kinds by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78920

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-21-0421…cdda-experimental-2025-02-21-0645

Timestamp: 2025-02-21 06:45:16 UTC

Cataclysm-DDA experimental build 2025-02-21-0421

What’s Changed

  • Add weeds to standard_domestic_landscaping_palette by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/79759

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-20-2227…cdda-experimental-2025-02-21-0421

Timestamp: 2025-02-21 04:21:56 UTC

Cataclysm-DDA experimental build 2025-02-20-2227

What’s Changed

  • Fix android build by @moxian in https://github.com/CleverRaven/Cataclysm-DDA/pull/79760

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-20-1917…cdda-experimental-2025-02-20-2227

Timestamp: 2025-02-20 22:27:20 UTC

Cataclysm-DDA experimental build 2025-02-20-1917

What’s Changed

  • Add dormant map extra by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/79741

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2025-02-20-1110…cdda-experimental-2025-02-20-1917

Timestamp: 2025-02-20 19:17:23 UTC