Latest Stable

The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2024-04-28-1059

What’s Changed

  • Make continuous integration artifacts always have full debuginfo by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/73240
  • Make pupating explosion quieter by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73338

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-28-0522…cdda-experimental-2024-04-28-1059

Timestamp: 2024-04-28 10:59:56 UTC

Cataclysm-DDA experimental build 2024-04-28-0522

What’s Changed

  • fix disappearing arrows by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/73346

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-28-0239…cdda-experimental-2024-04-28-0522

Timestamp: 2024-04-28 05:23:22 UTC

Cataclysm-DDA experimental build 2024-04-28-0239

What’s Changed

  • Faster ascii overmap drawing by @inogenous in https://github.com/CleverRaven/Cataclysm-DDA/pull/73321

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-2312…cdda-experimental-2024-04-28-0239

Timestamp: 2024-04-28 02:40:03 UTC

Cataclysm-DDA experimental build 2024-04-27-2312

What’s Changed

  • missing looks_like by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/73318
  • Yrax Quadraphract adjustments by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73335
  • Fix Typos and Punctuation of Techniques by @TheMurderUnicorn in https://github.com/CleverRaven/Cataclysm-DDA/pull/73312
  • Routine i18n updates on 27 April 2024 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/73311
  • minor grammar fixes in liams dialogue by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/73309
  • [MoM] Add TOUGH_FEET to the Hardened Skin effect by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/73307
  • Aftershock: Crashed shuttles by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73315
  • remove count-min and count-max by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73304
  • Add a new label for Extra Mutated Scenarios and make it also add the mutation label by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/73292
  • Bow reload time fix by @osuphobia in https://github.com/CleverRaven/Cataclysm-DDA/pull/73305

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-2050…cdda-experimental-2024-04-27-2312

Timestamp: 2024-04-27 23:13:36 UTC

Cataclysm-DDA experimental build 2024-04-27-2050

What’s Changed

  • remove empty item group entry from sugar_various by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/73323

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-1035…cdda-experimental-2024-04-27-2050

Timestamp: 2024-04-27 20:50:37 UTC

Cataclysm-DDA experimental build 2024-04-27-1035

What’s Changed

  • Added code to restore the terminal state on crash on curses by @katemonster33 in https://github.com/CleverRaven/Cataclysm-DDA/pull/73272

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0815…cdda-experimental-2024-04-27-1035

Timestamp: 2024-04-27 10:36:14 UTC

Cataclysm-DDA experimental build 2024-04-27-0815

What’s Changed

  • fix lieutenant popup query by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/73296

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0448…cdda-experimental-2024-04-27-0815

Timestamp: 2024-04-27 08:16:20 UTC

Cataclysm-DDA experimental build 2024-04-27-0448

What’s Changed

  • Add poultry meat by @XygenSS in https://github.com/CleverRaven/Cataclysm-DDA/pull/70934

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-27-0230…cdda-experimental-2024-04-27-0448

Timestamp: 2024-04-27 04:48:39 UTC

Cataclysm-DDA experimental build 2024-04-27-0230

What’s Changed

  • Yrax Quadraphracts by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/73185

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-2336…cdda-experimental-2024-04-27-0230

Timestamp: 2024-04-27 02:30:47 UTC

Cataclysm-DDA experimental build 2024-04-26-2336

What’s Changed

  • Mass replacement of ‘bag_plastic’, more variance in powdered goods spawns by @Killa3999 in https://github.com/CleverRaven/Cataclysm-DDA/pull/73253
  • Implemented scaffolding + doc by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/73232

New Contributors

  • @Killa3999 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73253

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-04-26-2043…cdda-experimental-2024-04-26-2336

Timestamp: 2024-04-26 23:37:08 UTC