Latest Stable

The most recent stable release is 0.F-3 Frank-3. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below:


Cataclysm-DDA experimental build 2022-10-05-1038

What’s Changed

  • [Megafauna] Various new animals by @merrygin in https://github.com/CleverRaven/Cataclysm-DDA/pull/59789
  • No case hardening for non-CH’d sheet metal arm guards by @TheShadowFerret in https://github.com/CleverRaven/Cataclysm-DDA/pull/61393
  • Aftershock: Smartguns by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/61361
  • wolf skulls by @LyleSY in https://github.com/CleverRaven/Cataclysm-DDA/pull/61237

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-05-0933…cdda-experimental-2022-10-05-1038

Timestamp: 2022-10-05 10:38:53 UTC

Cataclysm-DDA experimental build 2022-10-05-0933

What’s Changed

  • [Magiclysm] Cooking is good for your survivability by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/60307

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-05-0505…cdda-experimental-2022-10-05-0933

Timestamp: 2022-10-05 09:33:23 UTC

Cataclysm-DDA experimental build 2022-10-05-0505

What’s Changed

  • Obj creator itemgroup part 2 by @snipercup in https://github.com/CleverRaven/Cataclysm-DDA/pull/59906
  • Fix ObjectCreator build on Windows by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/61474
  • nerf finding kitten to level of music enjoyment by @l29ah in https://github.com/CleverRaven/Cataclysm-DDA/pull/61429

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-04-0656…cdda-experimental-2022-10-05-0505

Timestamp: 2022-10-05 05:05:31 UTC

Cataclysm-DDA experimental build 2022-10-04-0656

What’s Changed

  • Remove pseudo hotplates on parts with chemistry set by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/61424
  • Hide “With %s.” in item info if %s is empty by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/61422
  • Spawned friendlies receive full pet menu by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/61417
  • Offer to deactivate extended bionics when NPC is requesting it by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/61412
  • [DinoMod] hungry hadrosaurs by @LyleSY in https://github.com/CleverRaven/Cataclysm-DDA/pull/61389

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-04-0509…cdda-experimental-2022-10-04-0656

Timestamp: 2022-10-04 06:57:08 UTC

Cataclysm-DDA experimental build 2022-10-04-0509

What’s Changed

  • Hallucination monsters don’t leave biosignatures by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/61437

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-04-0240…cdda-experimental-2022-10-04-0509

Timestamp: 2022-10-04 05:10:03 UTC

Cataclysm-DDA experimental build 2022-10-04-0240

What’s Changed

  • Fixes displaying recipes you can’t craft and that are hidden by @bombasticSlacks in https://github.com/CleverRaven/Cataclysm-DDA/pull/61436

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-03-2120…cdda-experimental-2022-10-04-0240

Timestamp: 2022-10-04 02:40:41 UTC

Cataclysm-DDA experimental build 2022-10-03-2120

What’s Changed

  • Fix savegame loading when savegame arrays can have more than uint16_t… by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/61416

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-03-1950…cdda-experimental-2022-10-03-2120

Timestamp: 2022-10-03 21:20:59 UTC

Cataclysm-DDA experimental build 2022-10-03-1950

What’s Changed

  • Fix some things missed with kevlar vest by @anoobindisguise in https://github.com/CleverRaven/Cataclysm-DDA/pull/61401

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-03-1735…cdda-experimental-2022-10-03-1950

Timestamp: 2022-10-03 19:51:07 UTC

Cataclysm-DDA experimental build 2022-10-03-1735

What’s Changed

  • Compound Crossbow description edit by @Lead-Corgi in https://github.com/CleverRaven/Cataclysm-DDA/pull/61069

New Contributors

  • @Lead-Corgi made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/61069

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-03-0522…cdda-experimental-2022-10-03-1735

Timestamp: 2022-10-03 17:35:54 UTC

Cataclysm-DDA experimental build 2022-10-03-0522

What’s Changed

  • Routine tileset updates on 02 October 2022 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/61426

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2022-10-02-1703…cdda-experimental-2022-10-03-0522

Timestamp: 2022-10-03 05:22:51 UTC