Latest Stable

The most recent stable release is 0.H-RELEASE Herbert. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2024-11-26-0822

What’s Changed

  • Commented codes related to mongroup functionality. by @truewis in https://github.com/CleverRaven/Cataclysm-DDA/pull/78159

New Contributors

  • @truewis made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/78159

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-26-0525…cdda-experimental-2024-11-26-0822

Timestamp: 2024-11-26 08:22:49 UTC

Cataclysm-DDA experimental build 2024-11-26-0525

What’s Changed

  • Align path to door in urban_8 by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78154
  • Add items to crates in hazardous waste sarcophagus by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78155
  • Mods can add categories to the help menu by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78126
  • [MoM] Danger Sense senses danger by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78131
  • Skip loading screen image check for invalid mods by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78134
  • Add new wildlife flags to raw fruit and vegetables by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/78135
  • fix EOC_vitrified_farm_entry by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/78136
  • Use linoleum params where possible by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78146
  • Martial Mastery: Insight is cleared when using other martial arts by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/78139
  • [MoM] Change id of Sense Minds sensing effect to use new tileset sprite by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78143
  • No counters in petstore walls by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78145
  • Query the player on whether he really want to cut other people’s stuff by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/77932
  • Add static so game compiles by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78147

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-26-0258…cdda-experimental-2024-11-26-0525

Timestamp: 2024-11-26 05:25:58 UTC

Cataclysm-DDA experimental build 2024-11-26-0258

What’s Changed

  • Autoreview me on weekly changelog updates by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78142
  • Small mapgen error fixes by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78152

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-1207…cdda-experimental-2024-11-26-0258

Timestamp: 2024-11-26 02:58:48 UTC

Cataclysm-DDA 0.H release candidate 2024-11-26-0618

Timestamp: 2024-11-26 06:19:11 UTC

Cataclysm-DDA experimental build 2024-11-25-1207

What’s Changed

  • Fix typo in riot armor suit by @flexoo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78133

New Contributors

  • @flexoo made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/78133

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0819…cdda-experimental-2024-11-25-1207

Timestamp: 2024-11-25 12:07:45 UTC

Cataclysm-DDA experimental build 2024-11-25-0819

What’s Changed

  • [Innawoods] Remove man-made trash from stream palette loot by @Maarifrah in https://github.com/CleverRaven/Cataclysm-DDA/pull/78129
  • Fix mana-using mutations by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78121
  • BIRD_LEGS should provide TOUGH_FEET like other foot mutations by @catern in https://github.com/CleverRaven/Cataclysm-DDA/pull/78130
  • [DinoMod] smell audit by @LyleSY in https://github.com/CleverRaven/Cataclysm-DDA/pull/78117
  • Add raw() to point and tripoint. by @CLIDragon in https://github.com/CleverRaven/Cataclysm-DDA/pull/77837
  • Give fungal vector to alien fungus chunk by @zdlpoppa in https://github.com/CleverRaven/Cataclysm-DDA/pull/78124
  • Weekly Changelog 2024-11-18 to 2024-11-25 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/78128

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0553…cdda-experimental-2024-11-25-0819

Timestamp: 2024-11-25 08:19:57 UTC

Cataclysm-DDA experimental build 2024-11-25-0553

What’s Changed

  • Tests: clear_map() clears basecamps by @ShnitzelX2 in https://github.com/CleverRaven/Cataclysm-DDA/pull/78016

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0222…cdda-experimental-2024-11-25-0553

Timestamp: 2024-11-25 05:54:08 UTC

Cataclysm-DDA experimental build 2024-11-25-0222

What’s Changed

  • Several tweaks for using musical instruments by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/78074
  • Don’t spawn prison dog handler’s utility stuff on counters in prison mess hall by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/77968

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0002…cdda-experimental-2024-11-25-0222

Timestamp: 2024-11-25 02:22:42 UTC

Cataclysm-DDA experimental build 2024-11-25-0002

What’s Changed

  • [Xedra Evolved] Update Ierde stone fists to fix oddities by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78115

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-24-1805…cdda-experimental-2024-11-25-0002

Timestamp: 2024-11-25 00:02:20 UTC

Cataclysm-DDA experimental build 2024-11-24-1805

What’s Changed

  • enchantify special vision [2/2] by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/78080

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-24-1542…cdda-experimental-2024-11-24-1805

Timestamp: 2024-11-24 18:05:32 UTC