Experimental Builds
Latest Stable
The most recent stable release is 0.H-RELEASE Herbert. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.
Latest Experimental
Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.
MSVC builds (Windows only)
Builds tagged with -msvc
are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.
Cataclysm-DDA experimental build 2024-11-26-0822
What’s Changed
- Commented codes related to mongroup functionality. by @truewis in https://github.com/CleverRaven/Cataclysm-DDA/pull/78159
New Contributors
- @truewis made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/78159
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-26-0525…cdda-experimental-2024-11-26-0822
Timestamp: 2024-11-26 08:22:49 UTC
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cdda-linux-with-graphics-and-sounds-x64-2024-11-26-0822.tar.gz
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cdda-windows-with-graphics-and-sounds-x64-2024-11-26-0822.zip
Cataclysm-DDA experimental build 2024-11-26-0525
What’s Changed
- Align path to door in urban_8 by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78154
- Add items to crates in hazardous waste sarcophagus by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78155
- Mods can add categories to the help menu by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78126
- [MoM] Danger Sense senses danger by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78131
- Skip loading screen image check for invalid mods by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78134
- Add new wildlife flags to raw fruit and vegetables by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/78135
- fix EOC_vitrified_farm_entry by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/78136
- Use linoleum params where possible by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78146
- Martial Mastery: Insight is cleared when using other martial arts by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/78139
- [MoM] Change id of Sense Minds sensing effect to use new tileset sprite by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78143
- No counters in petstore walls by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78145
- Query the player on whether he really want to cut other people’s stuff by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/77932
- Add static so game compiles by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78147
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-26-0258…cdda-experimental-2024-11-26-0525
Timestamp: 2024-11-26 05:25:58 UTC
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cdda-linux-with-graphics-and-sounds-x64-2024-11-26-0525.tar.gz
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cdda-windows-with-graphics-and-sounds-x64-2024-11-26-0525.zip
Cataclysm-DDA experimental build 2024-11-26-0258
What’s Changed
- Autoreview me on weekly changelog updates by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/78142
- Small mapgen error fixes by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78152
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-1207…cdda-experimental-2024-11-26-0258
Timestamp: 2024-11-26 02:58:48 UTC
Cataclysm-DDA 0.H release candidate 2024-11-26-0618
Timestamp: 2024-11-26 06:19:11 UTC
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cdda-linux-with-graphics-and-sounds-x64-2024-11-26-0618.tar.gz
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cdda-windows-with-graphics-and-sounds-x64-2024-11-26-0618.zip
Cataclysm-DDA experimental build 2024-11-25-1207
What’s Changed
- Fix typo in riot armor suit by @flexoo in https://github.com/CleverRaven/Cataclysm-DDA/pull/78133
New Contributors
- @flexoo made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/78133
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0819…cdda-experimental-2024-11-25-1207
Timestamp: 2024-11-25 12:07:45 UTC
Cataclysm-DDA experimental build 2024-11-25-0819
What’s Changed
- [Innawoods] Remove man-made trash from stream palette loot by @Maarifrah in https://github.com/CleverRaven/Cataclysm-DDA/pull/78129
- Fix mana-using mutations by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78121
- BIRD_LEGS should provide TOUGH_FEET like other foot mutations by @catern in https://github.com/CleverRaven/Cataclysm-DDA/pull/78130
- [DinoMod] smell audit by @LyleSY in https://github.com/CleverRaven/Cataclysm-DDA/pull/78117
- Add raw() to point and tripoint. by @CLIDragon in https://github.com/CleverRaven/Cataclysm-DDA/pull/77837
- Give fungal vector to alien fungus chunk by @zdlpoppa in https://github.com/CleverRaven/Cataclysm-DDA/pull/78124
- Weekly Changelog 2024-11-18 to 2024-11-25 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/78128
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0553…cdda-experimental-2024-11-25-0819
Timestamp: 2024-11-25 08:19:57 UTC
Cataclysm-DDA experimental build 2024-11-25-0553
What’s Changed
- Tests: clear_map() clears basecamps by @ShnitzelX2 in https://github.com/CleverRaven/Cataclysm-DDA/pull/78016
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0222…cdda-experimental-2024-11-25-0553
Timestamp: 2024-11-25 05:54:08 UTC
Cataclysm-DDA experimental build 2024-11-25-0222
What’s Changed
- Several tweaks for using musical instruments by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/78074
- Don’t spawn prison dog handler’s utility stuff on counters in prison mess hall by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/77968
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-25-0002…cdda-experimental-2024-11-25-0222
Timestamp: 2024-11-25 02:22:42 UTC
Cataclysm-DDA experimental build 2024-11-25-0002
What’s Changed
- [Xedra Evolved] Update Ierde stone fists to fix oddities by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/78115
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-24-1805…cdda-experimental-2024-11-25-0002
Timestamp: 2024-11-25 00:02:20 UTC
Cataclysm-DDA experimental build 2024-11-24-1805
What’s Changed
- enchantify special vision [2/2] by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/78080
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-11-24-1542…cdda-experimental-2024-11-24-1805
Timestamp: 2024-11-24 18:05:32 UTC