Experimental Builds
Latest Stable
The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.
Latest Experimental
Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.
MSVC builds (Windows only)
Builds tagged with -msvc
are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.
Cataclysm-DDA experimental build 2023-12-06-1831
What’s Changed
- re-add pre-seeded hordes, make them unconditional, and show up even with wandering hordes disabled by @esotericist in https://github.com/CleverRaven/Cataclysm-DDA/pull/69980
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1732…cdda-experimental-2023-12-06-1831
Timestamp: 2023-12-06 18:31:30 UTC
Cataclysm-DDA experimental build 2023-12-06-1732
What’s Changed
- [MoM] Even Even More Powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69993
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1642…cdda-experimental-2023-12-06-1732
Timestamp: 2023-12-06 17:32:30 UTC
Cataclysm-DDA experimental build 2023-12-06-1642
What’s Changed
- Fix Fn Fal missing variant by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70006
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1420…cdda-experimental-2023-12-06-1642
Timestamp: 2023-12-06 16:42:34 UTC
Cataclysm-DDA experimental build 2023-12-06-1516
What’s Changed
- [Xedra Evolved] Fix deathray expanding in size as charge fills by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/70018
- [Xedra Evolved] Fix salamander Incandescent Artisan’s Alacrity trait by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70019
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0430…cdda-experimental-2023-12-06-1516
Timestamp: 2023-12-06 15:17:10 UTC
Cataclysm-DDA experimental build 2023-12-06-1420
What’s Changed
- [Xedra Evolved] Fix deathray expanding in size as charge fills by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/70018
- [Xedra Evolved] Fix salamander Incandescent Artisan’s Alacrity trait by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70019
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0430…cdda-experimental-2023-12-06-1420
Timestamp: 2023-12-06 14:20:34 UTC
Cataclysm-DDA experimental build 2023-12-06-0430
What’s Changed
- .380 auto ballistics by the inch by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70007
- Add ak bayonets (as a variant) by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70009
- [MoM] More powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69883
- [MoM] Add Project PHAVIAN Teleporter research areas by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69949
- Vitamin Value fix for EOCs #67104 by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/69817
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0326…cdda-experimental-2023-12-06-0430
Timestamp: 2023-12-06 04:30:50 UTC
Cataclysm-DDA experimental build 2023-12-06-0326
What’s Changed
- [MoM] properly teach Electrokinetic contemplation recipes on Portal Storm awakening by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70011
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0144…cdda-experimental-2023-12-06-0326
Timestamp: 2023-12-06 03:26:56 UTC
Cataclysm-DDA experimental build 2023-12-06-0144
What’s Changed
- [MoM] fix Voltaic Strikes by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70008
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0038…cdda-experimental-2023-12-06-0144
Timestamp: 2023-12-06 01:44:44 UTC
Cataclysm-DDA experimental build 2023-12-06-0038
What’s Changed
- Fix practice requirements for the lucerne hammer by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70010
- [MoM] fix Electron Overflow by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70012
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-05-2340…cdda-experimental-2023-12-06-0038
Timestamp: 2023-12-06 00:39:13 UTC
Cataclysm-DDA experimental build 2023-12-05-2340
What’s Changed
- Parameterize new overmap changes and adjust forests in the process by @I-am-Erk in https://github.com/CleverRaven/Cataclysm-DDA/pull/70002
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-05-1407…cdda-experimental-2023-12-05-2340
Timestamp: 2023-12-05 23:41:08 UTC