Latest Stable

The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2023-06-06-1532

What’s Changed

  • Allow EOCs to forget recipes by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65917

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0946…cdda-experimental-2023-06-06-1532

Timestamp: 2023-06-06 15:33:04 UTC

Cataclysm-DDA experimental build 2023-06-06-0946

What’s Changed

  • Raise margin on albino focus loss test by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/66029
  • Add deleting vehicles option to debug menu by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/65994

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0805…cdda-experimental-2023-06-06-0946

Timestamp: 2023-06-06 09:46:44 UTC

Cataclysm-DDA experimental build 2023-06-06-0805

What’s Changed

  • 3D vision of lower levels with distance fog by @Rewryte in https://github.com/CleverRaven/Cataclysm-DDA/pull/65738

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0516…cdda-experimental-2023-06-06-0805

Timestamp: 2023-06-06 08:05:57 UTC

Cataclysm-DDA experimental build 2023-06-06-0516

What’s Changed

  • AFS single line typo by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/66030

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0233…cdda-experimental-2023-06-06-0516

Timestamp: 2023-06-06 05:16:23 UTC

Cataclysm-DDA experimental build 2023-06-06-0233

What’s Changed

  • Tiring dodges by @Fris0uman in https://github.com/CleverRaven/Cataclysm-DDA/pull/64224

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0041…cdda-experimental-2023-06-06-0233

Timestamp: 2023-06-06 02:33:52 UTC

Cataclysm-DDA experimental build 2023-06-06-0041

What’s Changed

  • Aftershock Exosuit Module Fixes by @Drew4484 in https://github.com/CleverRaven/Cataclysm-DDA/pull/62456
  • Fix containers with non-CONTAINER pockets skipping active items by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/63709

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-2302…cdda-experimental-2023-06-06-0041

Timestamp: 2023-06-06 00:41:17 UTC

Cataclysm-DDA experimental build 2023-06-05-2302

What’s Changed

  • Aftershock Crashing Ship Start by @Drew4484 in https://github.com/CleverRaven/Cataclysm-DDA/pull/60820

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-2022…cdda-experimental-2023-06-05-2302

Timestamp: 2023-06-05 23:03:05 UTC

Cataclysm-DDA experimental build 2023-06-05-2022

What’s Changed

  • Coffeepotupdate by @Ruminator24 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65943

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1828…cdda-experimental-2023-06-05-2022

Timestamp: 2023-06-05 20:22:41 UTC

Cataclysm-DDA experimental build 2023-06-05-1828

What’s Changed

  • Fix merch strap being old-currency by @SurFlurer in https://github.com/CleverRaven/Cataclysm-DDA/pull/65999

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1346…cdda-experimental-2023-06-05-1828

Timestamp: 2023-06-05 18:29:05 UTC

Cataclysm-DDA experimental build 2023-06-05-1346

What’s Changed

  • math_parser: improve handling of dialogue functions by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/65980
  • Add Kel-Tec PLR16 by @CatWithFourEyes in https://github.com/CleverRaven/Cataclysm-DDA/pull/65918
  • Order NPC to go to specific location by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/66001
  • NPC shooting improvement by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/65998
  • Fix shady mercenary not taking human sample by @JRF63 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65968
  • Antiseptic uses isopropyl material now by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/65951
  • Routine tileset updates on 04 June 2023 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/66012
  • Fix innawoods infinite portal storms by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65992

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1217…cdda-experimental-2023-06-05-1346

Timestamp: 2023-06-05 13:47:06 UTC