Latest Stable

The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2024-10-12-2045

What’s Changed

  • transpiration typo by @Kamejeir in https://github.com/CleverRaven/Cataclysm-DDA/pull/76995

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-12-1758…cdda-experimental-2024-10-12-2045

Timestamp: 2024-10-12 20:46:05 UTC

Cataclysm-DDA experimental build 2024-10-12-1758

What’s Changed

  • Fix set of clothes crash by @RenechCDDA in https://github.com/CleverRaven/Cataclysm-DDA/pull/76978
  • Wrap run_eocs properly by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/76970
  • Routine i18n updates on 12 October 2024 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/76985
  • Fix some Britishisms in the JSON files. by @FeepingCreature in https://github.com/CleverRaven/Cataclysm-DDA/pull/76981

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-12-1520…cdda-experimental-2024-10-12-1758

Timestamp: 2024-10-12 17:59:12 UTC

Cataclysm-DDA experimental build 2024-10-12-1520

What’s Changed

  • Colored cropped hoodies by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/76984

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-12-0722…cdda-experimental-2024-10-12-1520

Timestamp: 2024-10-12 15:20:17 UTC

Cataclysm-DDA experimental build 2024-10-12-0722

What’s Changed

  • Use sentence case in options descriptions consistently by @Faalagorn in https://github.com/CleverRaven/Cataclysm-DDA/pull/76977
  • “Center view” centers to player’s current z-level by @RenechCDDA in https://github.com/CleverRaven/Cataclysm-DDA/pull/76975
  • Faulty guns don’t lock your view by @RenechCDDA in https://github.com/CleverRaven/Cataclysm-DDA/pull/76974
  • Don’t apply additional move cost for moving barefoot in deep water by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/76949
  • fungalize stages for zombies by @LyleSY in https://github.com/CleverRaven/Cataclysm-DDA/pull/76849
  • Converted coordinate_conversions.h usages by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/76754
  • add new event of monster taking damage/dying by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/76972
  • Lab entrance misdirection no longer needed thanks to vision levels by @harakka in https://github.com/CleverRaven/Cataclysm-DDA/pull/76967

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-12-0338…cdda-experimental-2024-10-12-0722

Timestamp: 2024-10-12 07:23:09 UTC

Cataclysm-DDA experimental build 2024-10-12-0338

What’s Changed

  • Oops. We forgot the error code by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70657
  • Handle hallucinations in the reachability zones flood fill. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70660
  • Move hobby randomization after set_body() by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70646
  • [MoM] Edit spell UI a bit for psionics by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70638
  • Make mi-go 8x less likely to bark by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70635
  • Remove an unused data member by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70616
  • [ Xedra Evolved ] Paraclesian spawn rate and locations by @UndeadDaiki in https://github.com/CleverRaven/Cataclysm-DDA/pull/70601
  • Weekly Changelog 2023-12-25 to 2024-01-01 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/70570
  • Backport optimizations from new pathfinder into old one. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70639
  • Add _ib variants of coord. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70404
  • [MoM] Rework the telepathic power Obscurity by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70348
  • [MoM] Power learning revamp: Teleportation by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70615
  • Denim expansion by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70534
  • Specials audit to kick the new year off by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70577
  • Modded map weight field audit by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70477
  • Properly obsolete Railroad Station by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70397
  • Implement basic saline infusion to help with blood loss by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70566
  • Fix #70640 by @PipeYume in https://github.com/CleverRaven/Cataclysm-DDA/pull/70665
  • Small snippet stuff by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70508
  • Don’t calculate safe speed for stationary vehicles for SFX by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70676
  • unbind SHOW_HIDE_CONTENTS_ALL by default by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70674
  • [Xedra Evolved] More Arvore Traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70648
  • Add missing was_loaded initialization by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70668
  • [Xedra Evolved] Add Great Tree elemental eruption map special by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70683
  • Fix spell failure bug with underflow by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/70686
  • Fix flexbuffer cache post-c++-17 migration by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/70688
  • Fixed special optional overmap field by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70677
  • Fix clang-tidy error in map::creature_on_trap() in map.cpp by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70696
  • Correct some grammar in the monster special attack docs by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70709
  • Optimize allocation patterns in item and elsewhere by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/70423
  • Initialize the booleans by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70700
  • Extract martial technique condition descriptions for translation by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70695
  • Add missing translations in some places in GUI by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70698
  • Optimize sees by removing reachability cache and fixing LRU cache. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70546
  • fix glock 22 nest uses wrong ammo by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70708
  • feral with fake rapier uses fake rapier damage by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70705
  • Audit the weight of some gun magazines by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70715
  • fix too big spiritual books by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70706
  • Fix crash from reachability zones checking dead NPCs. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/70687
  • fix some denim recipes and add uncraft for new recipes by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70680
  • Removed FANCY and SUPER_FANCY from a bunch of items by @Maddremor in https://github.com/CleverRaven/Cataclysm-DDA/pull/70716
  • Correct Operators of Armor and Attack Speed Values by @UndeadDaiki in https://github.com/CleverRaven/Cataclysm-DDA/pull/70604
  • Add Treetops even should Github bar the way by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70669
  • Remove infinite aluminum abuse by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70722
  • Optimize item::stacks_with for further load time gains by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/70685
  • Added various missing leather and patchwork sheet deconstruction recipes and a missing scrap felt deconstruction recipe by @TheJinxleet in https://github.com/CleverRaven/Cataclysm-DDA/pull/70691
  • Check validity of Win32 file names by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70589
  • [Xedra Evolved] Add some Ierde traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70732
  • [MoM] Power learning revamp: Telekinesis by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70729
  • Even more religious books by @The-Anjelo-Guy in https://github.com/CleverRaven/Cataclysm-DDA/pull/70656
  • [Magiclysm] fix aura_werewolf giving nonexistent mutation by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70719
  • Initialize reset_item_vars by @hexagonrecursion in https://github.com/CleverRaven/Cataclysm-DDA/pull/70713
  • Allow bird wings to glide (redux) by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70479
  • [Xedra Evolved] Add Arvore Overgrowth spell by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70748
  • properly migrate mean_mug and nice_mug by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70746
  • Autodrive over bridges by @inogenous in https://github.com/CleverRaven/Cataclysm-DDA/pull/70737
  • Recipe consistency for tallow and stomaches. Recipes for small and large tin cans. by @kasanryukin in https://github.com/CleverRaven/Cataclysm-DDA/pull/70690
  • Do not reject . and .. when checking path validity by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70770
  • Include unistd.h for getpid on MSYS2 by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70769
  • Fix deprecated suffix operator syntax by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70768
  • Fix new line in crash log when SDL message box cannot be created by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70767
  • Only extract singular enchantment names by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70764
  • Extract nested monster attack messages for translation by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70772
  • cata_test does not wait for --list-tests anymore by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70514
  • [Xedra Evolved] Give Arvore vines (but toggleable) by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70763
  • [Xedra Evolved] Add Homullus goblin fruit spell by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70761
  • tgz_archiver: skip symlink check by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70779
  • Fix typo in some monster attack messages by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70775
  • Seasoned scrambled and fried eggs by @DragonWizard23 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70711
  • Generalize dormant zombie type generation with a flag by @gkarfakis19 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70632
  • Fix: Stable vehicle speeds with autotravel by @inogenous in https://github.com/CleverRaven/Cataclysm-DDA/pull/70780
  • Add bronze variants to many recipes. by @juur in https://github.com/CleverRaven/Cataclysm-DDA/pull/70712
  • Mutable Alpha/Beta Talker in run_eoc_with by @PipeYume in https://github.com/CleverRaven/Cataclysm-DDA/pull/70733
  • pocket_type::EBOOK can retain their contents through converted by @EIIKaO in https://github.com/CleverRaven/Cataclysm-DDA/pull/70755
  • [Xedra Evolved] Paraclesian natural magical growth by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70751
  • Fix #67611 by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70743
  • You can “talk” with exodii workers now by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70725
  • add webassembly build by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70697
  • General refinements to the link/cable code by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/70692
  • Update and overhaul survivor masks by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70666
  • adjust some values for denim items and un-denim flannel jacket by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70778
  • Road connections for specials always start on land by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70682
  • Update version strings for experimental branch. by @I-am-Erk in https://github.com/CleverRaven/Cataclysm-DDA/pull/70664
  • Magazine Audit - .22LR Magazines by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/70785
  • Disable number invlets in inventory selectors when numpad nav is enabled by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/70804
  • [Docs] Update for TILESET.md - added links to the tileset repository by @vetall812 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70798
  • [Xedra Evolved] Some generic Paraclesian traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70781
  • Magazine Audit - Russian Calibers, 7.7x58, .38 Special by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/70811
  • Add tanned_pelt as another component of fur foot wraps by @KreaeTerra in https://github.com/CleverRaven/Cataclysm-DDA/pull/70810
  • Magazine Audit - .30, .32, .44, .50AE, 5.45, 5.7, 7.62x39 by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/70835
  • Update snippets_nightmares.json by @Consoleable in https://github.com/CleverRaven/Cataclysm-DDA/pull/70829
  • Make diet soda junkfood by @XygenSS in https://github.com/CleverRaven/Cataclysm-DDA/pull/70822
  • Downward movement bug fix by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70819
  • Hide index.html in build-data/web by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70805
  • External option for latitude and longitude by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70693
  • Finalise modded gutter unification by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70584
  • Fix the scrapper’s trading mission by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70847
  • Fix “Detect missions that are missing .start.assign_mission_target.om_special” errors by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70845
  • add WebAssembly build to release workflow by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70870
  • Fix traps by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70836
  • [Xedra Evolved] The Forest Offers Shelter bugfix by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70872
  • Adds Melitzanosalata as a recipe for eggplants by @Noroji in https://github.com/CleverRaven/Cataclysm-DDA/pull/70842
  • Fix the triggers for mutations healing lost limbs by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70868
  • [MoM] Power learning revamp: Clairsentience by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70838
  • eoc/math: add u_mon_species_nearby() and u_mon_groups_nearby() by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70865
  • Fix msvc version not being released by @harakka in https://github.com/CleverRaven/Cataclysm-DDA/pull/70889
  • Add WIP Limb Stuff mod and move mainline limby stuff over by @Venera3 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70721
  • Some Iterator Fixes for Crushing Leap by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70890
  • Misc typo fixes by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70843
  • Remove duplicate pants from Urban Explorer by @garnetgw in https://github.com/CleverRaven/Cataclysm-DDA/pull/70851
  • Routine i18n updates on 13 January 2024 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/70879
  • Quilts and blankets by @DragonWizard23 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70877
  • Delete gutter_unify.py by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70899
  • Variants to chewing gum by @The-Anjelo-Guy in https://github.com/CleverRaven/Cataclysm-DDA/pull/70895
  • Minor exodii tweaks by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/70875
  • eoc: replace u_set_hp with math by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70820
  • profession/background condition by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70818
  • Handle standalone objects and non-objects in mission om_special check script by @BrettDong in https://github.com/CleverRaven/Cataclysm-DDA/pull/70882
  • Mesoamerican weaponry by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70855
  • [Xedra Evolved] Add Treesinging to Arvore by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70853
  • Add scrap and ingot recipes for tin by @juur in https://github.com/CleverRaven/Cataclysm-DDA/pull/70848
  • [Content] [Balance] Thread, yarn, and fabric audit and additions. by @kasanryukin in https://github.com/CleverRaven/Cataclysm-DDA/pull/70850
  • Scrapper NPC now calls soldering wire solder. by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70844
  • Crabapples and Rosehip Nerf by @fairyarmadillo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70839
  • [MoM] Switch rng to rand for Nether Attunement by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70830
  • move cross-compiling deps into a separate devcontainer by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70807
  • [Xedra Evolved] Add some Undine traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70789
  • More missed road connections start on land by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70801
  • [Content] Frog legs, chicken of the mountains! by @kasanryukin in https://github.com/CleverRaven/Cataclysm-DDA/pull/70864
  • #68633 Avoid duplicates in speed adjustments by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70831
  • Update first pass component selection to avoid poison by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/70826
  • Adds a recipe for leather riding jackets, changes their name to ‘motorcycle jacket’ by @carlarctg in https://github.com/CleverRaven/Cataclysm-DDA/pull/70787
  • Items warn on exceeding max volume, unify max volume as a game constant by @RenechCDDA in https://github.com/CleverRaven/Cataclysm-DDA/pull/70782
  • Change accent mark to apostrophe in diary UI by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70915
  • Modularify H&K UMP by @carmakazi in https://github.com/CleverRaven/Cataclysm-DDA/pull/70747
  • Update JSON_FLAGS.md by @RedMisao in https://github.com/CleverRaven/Cataclysm-DDA/pull/70736
  • New hats and caps by @The-Anjelo-Guy in https://github.com/CleverRaven/Cataclysm-DDA/pull/70786
  • Fruit Audit 2: New Vitamin Syntax Boogaloo by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/69259
  • Aftershock: OrionBank E-trade network by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/70919
  • [MoM] Add standard checks for powers known to apply contemplation recipes by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70904
  • Make saline infusion give effect on the fly, not in the end by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70931
  • Mutant Salmon rework by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/67291
  • Only init game if we’re running tests that need it by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70901
  • Fix pathfinding segfault by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70937
  • Magazine Audit - 12g, .30-06, .338LM, .38 Super, .410, .460 Rowland, .50BMG by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/70912
  • Correct mistake for the stone tepoztopili recipe by @Termineitor244 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70940
  • Fix monster player aggro by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70938
  • add hallucinations for kaluptic psychosis trait by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70949
  • Studded Gloves Modernization by @Kantonine in https://github.com/CleverRaven/Cataclysm-DDA/pull/70941
  • [MoM] Power learning revamp: Pyrokinesis by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70956
  • Update MAGIC.md and JSON_FLAGS.md by @RedMisao in https://github.com/CleverRaven/Cataclysm-DDA/pull/70942
  • Variants properly pluralize with quantity by @ehughsbaird in https://github.com/CleverRaven/Cataclysm-DDA/pull/70944
  • String extraction script fixes by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70929
  • update FMS by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70857
  • sentence case the category names by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70773
  • Fix issue with peeking vertically by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70957
  • [MoM] Check each body part for poison and badpoison by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70910
  • github: build libbacktrace locally and use it for linux/mingw bindist by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70928
  • Magiclysm monster name audit by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70932
  • Fix 2 little bugs in the Evacuee center by @EIIKaO in https://github.com/CleverRaven/Cataclysm-DDA/pull/70966
  • eoc/math: port arithmetic power to math by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70975
  • [Xedra Evolved] More Paraclesian spells by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70961
  • Item variant and gun plural name audit by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70953
  • Allow black/whitelisting hobbies in scenarios, professions, and globally by @ehughsbaird in https://github.com/CleverRaven/Cataclysm-DDA/pull/70950
  • Add limb tests by @Venera3 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70924
  • [Magiclysm] Scale Magus stat buffs with spell level by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70907
  • eoc/math: port item_rad to math by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70977
  • Fix segfault when using vehicle tool to hacksaw by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70945
  • [MoM] Fix Telekinesis Contemplation recipes by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70984
  • Allow EoCs to use mutate_towards by @Venera3 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70967
  • Arithmetic is dead. And compare_int. And compare_num. Kinda. Long live the math! by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70936
  • [Xedra Evolved] Add more fae bans for post-threshold Paraclesians by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70979
  • Make the pain caused by scurvy less frequent by @bateau-de-coal in https://github.com/CleverRaven/Cataclysm-DDA/pull/70955
  • Fix #70997: In npctalk.cpp, some vectors’ initializations are wrong by @PipeYume in https://github.com/CleverRaven/Cataclysm-DDA/pull/70998
  • 2 unicorn plushies, some typo fixes by @FlyingSpaceRhino in https://github.com/CleverRaven/Cataclysm-DDA/pull/70985
  • move condition functions to cpp file by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70808
  • Fix: Prevent uninitialized int by @inogenous in https://github.com/CleverRaven/Cataclysm-DDA/pull/71001
  • xedra/deadly_bites: fix math conditions by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71018
  • eoc: fix loading of run_eoc by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71017
  • Add check to ensure translator comments are correctly located and extracted by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/70897
  • math_parser: add has_var() and value_or() by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70995
  • Fix u_is_outside mutation condition crashing the game by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71011
  • Fixed sieve recipe by @DragonWizard23 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71009
  • [Xedra Evolved] More Sylph traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70999
  • Some mutant animal harvest fixes + Mutant salmon evolution by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71003
  • Skip water when bringing home logging results by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/71020
  • Magazine Audit - .357, .45, .454, 4.6, .500S&W by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/71010
  • Some fishy changes: fry names and growing as well as better mutant fish factions by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71004
  • Remove the by-product steel blocks from the tin recipes by @Rocket-F-1024 in https://github.com/CleverRaven/Cataclysm-DDA/pull/70923
  • make u_spawn_item to support the item group whose subtype is collection by @PipeYume in https://github.com/CleverRaven/Cataclysm-DDA/pull/71014
  • NPC condition style consistency and typo fixes by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/70983
  • Aftershock: Port Augustmoon Station by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/69364
  • [MoM] Fix Doomseer error by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71024
  • fix guilt by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/70902
  • Mutagen stuff by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/70756
  • Add tag to force load the game during unit test by @Qrox in https://github.com/CleverRaven/Cataclysm-DDA/pull/71021
  • Port innawood stream mutable by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/71008
  • Duct tape a bigger flashlight to your face (heavy-duty headlamp) by @Inglonias in https://github.com/CleverRaven/Cataclysm-DDA/pull/70994
  • Update the table of contents in doc/JSON_INFO.md by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/70987
  • [Magiclysm] Require druid to be in natural surroundings to cast Restoration by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70974
  • [Magiclysm] Add new Biomancer spells by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70982
  • Balance the energy consumption of 1-cylinder diesel engine by @RobertoRobot in https://github.com/CleverRaven/Cataclysm-DDA/pull/70960
  • Standardise graded steel references again by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70948
  • Do not attempt initialize audio if built without by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/70893
  • Standardizes smoothing levels by making brick constructions use level 1 and concrete ones level 2 by @carlarctg in https://github.com/CleverRaven/Cataclysm-DDA/pull/70863
  • Weekly Changelog 2024-01-01 to 2024-01-08 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/70759
  • External option for default omt when using pregenerated omap (how MA mod does worldgen) by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70752
  • A Very Merry Typomas by @sadenar in https://github.com/CleverRaven/Cataclysm-DDA/pull/70386
  • Migrate reload ammo selection menu to inventory_selector by @mqrause in https://github.com/CleverRaven/Cataclysm-DDA/pull/70359
  • chore(github actions): bump checkout to v4 by @sonphantrung in https://github.com/CleverRaven/Cataclysm-DDA/pull/70821
  • fix mutagen groups in mods by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/71034
  • Kill the remnants in the name of math by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/71027
  • Allow u/npc_spawn_monster to pick randomly from a group for count > 1 by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71019
  • Remove duplicate entry for PADDED by @RedMisao in https://github.com/CleverRaven/Cataclysm-DDA/pull/71063
  • Remove tags from synthetic_recipe_fail_chances by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/71047
  • Add SIGHT_RANGE_FAE enchantment by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71053
  • eoc: add function to trigger events manually by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71035
  • Add a New Random Encounter, the Road Tripper by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71026
  • Add more exception handling so lastworld.json cannot prevent the game from starting by @Testudo-Cultu in https://github.com/CleverRaven/Cataclysm-DDA/pull/70933
  • Day dreaming - Adds the (fungal entity) day tripper. by @zdlpoppa in https://github.com/CleverRaven/Cataclysm-DDA/pull/70946
  • Add check to prevent CBMs from being put on pets by @PerfectlyInternal in https://github.com/CleverRaven/Cataclysm-DDA/pull/71068
  • Add more ASCII Art (2nd batch) by @Lumi-Virtual in https://github.com/CleverRaven/Cataclysm-DDA/pull/71075
  • [MoM] Power learning revamp: Telepathy by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71061
  • Fix #71079 by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71082
  • Making Shadow Lieutenant Spawn Messages editable by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/70973
  • [ Xedra Evolved ] Fix Mana Draught #70694 by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/70793
  • [ Magiclysm ] Pickaxe List Fix #70710 by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/70790
  • [ Xedra Evolved ] Dreamsmith’s Bed of Restful Repose by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/70637
  • Add wants_to_talk EOC effect by @EIIKaO in https://github.com/CleverRaven/Cataclysm-DDA/pull/70594
  • Replaces rope components with requirement components in construction.json by @carlarctg in https://github.com/CleverRaven/Cataclysm-DDA/pull/71087
  • estoc_fake json definition in swords json is WRONG I FIXED IT by @cyprus-dreams in https://github.com/CleverRaven/Cataclysm-DDA/pull/71033
  • Chewing gum item name and more chewing gum flavors by @The-Anjelo-Guy in https://github.com/CleverRaven/Cataclysm-DDA/pull/71058
  • Fix CI 2024-01-20 by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71104
  • JSONize electrohack tool by adding HACK quality by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/71078
  • Magazine Audit - 66mm, 40mm, .357SIG, .40S&W, .380, .303, .300WM by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/71099
  • DEBUG_ONLY flag for more consistency in “seeing this is a bug” by @NetSysFire in https://github.com/CleverRaven/Cataclysm-DDA/pull/71065
  • Add Kantele + Minor fixes by @ANickelN in https://github.com/CleverRaven/Cataclysm-DDA/pull/71118
  • Update non-forged caltrops recipe by @TheShadowFerret in https://github.com/CleverRaven/Cataclysm-DDA/pull/71125
  • eoc/json: assassin EOCs should not run for NPCs by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71103
  • Allow debug menu to set the HP of custom bodyparts by @Venera3 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71123
  • Container variant support for item-groups, items and recipes by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71041
  • Make piano easy-deconstructable and thus possible to move as an item by @KittyTac in https://github.com/CleverRaven/Cataclysm-DDA/pull/71111
  • Flashlight Pouch for Airsoft Helmet by @Kantonine in https://github.com/CleverRaven/Cataclysm-DDA/pull/71092
  • [Magiclysm] Add Cleansing Flame fire trail spell by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71091
  • Obsolete trickle charger CBM by @Testudo-Cultu in https://github.com/CleverRaven/Cataclysm-DDA/pull/70989
  • Handle nullptr in spawn-monsters-submap by @physics-enthusiast in https://github.com/CleverRaven/Cataclysm-DDA/pull/70880
  • change description of monster evolution scaling by @taatu in https://github.com/CleverRaven/Cataclysm-DDA/pull/70806
  • edit regen in darkness code for readability and correctness by @db48x in https://github.com/CleverRaven/Cataclysm-DDA/pull/70799
  • Construction pre/post_special supports arrays by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71115
  • Hobbies can provide spells by @FlaKougar in https://github.com/CleverRaven/Cataclysm-DDA/pull/71116
  • [Magiclysm] Add MOTION_VISION_RANGE to Shaman attunement by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71126
  • item: aggregate contents by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70766
  • Fix Aftershock bionic migration conflict by @rtxyd in https://github.com/CleverRaven/Cataclysm-DDA/pull/71161
  • [XEDRA Evolved] Lucid Dreams Spell Fixes by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/71159
  • Avoid more temporary items for 10+% load speedup by @akrieger in https://github.com/CleverRaven/Cataclysm-DDA/pull/71146
  • Megastore: parking lot facelift and fixes by @LovamKicsiGazsii in https://github.com/CleverRaven/Cataclysm-DDA/pull/71153
  • [Xedra Evolved] New elemental fae by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71176
  • Marine fish size review by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71110
  • item/tname: move large templated struct out of header by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71188
  • Clear up the documentation for diff field by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71174
  • Fixes TCL Security Drone drops by @Novacat in https://github.com/CleverRaven/Cataclysm-DDA/pull/71157
  • fix: less fancy charcoal spawn in goblin camps by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71152
  • fix EOC_GENERIC_SPELL_MUTATION by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/71202
  • effect_tremorsense duration by @RedMisao in https://github.com/CleverRaven/Cataclysm-DDA/pull/71165
  • math_parser: remove diag func. declarations from header by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71190
  • IFAK Pouches are now less encumbering when worn as pockets by @pjf in https://github.com/CleverRaven/Cataclysm-DDA/pull/71184
  • Fix: Display proficiency progress with more accuracy by @inogenous in https://github.com/CleverRaven/Cataclysm-DDA/pull/71173
  • fix: review rolling trash cans spawn by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71156
  • include technomancer welder in welding reqs lists by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71150
  • Extremely minor comment fixes by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/71189
  • Remove vegetables from spaghetti al pesto recipe by @Warfoniusz in https://github.com/CleverRaven/Cataclysm-DDA/pull/71154
  • [MOM] Create Electrokinetic Hacking Power by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/71134
  • [Xedra Evolved] More Ierde and Undine Paraclesian traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71132
  • Add ASCII Art Separation Line by @Lumi-Virtual in https://github.com/CleverRaven/Cataclysm-DDA/pull/71130
  • Add a new perk to Defense Mode, update mod info by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71129
  • inv_ui: always use alpha invlets for multiselector by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71127
  • ZenFS’ thick sidebar added by @Zenefess in https://github.com/CleverRaven/Cataclysm-DDA/pull/71109
  • Align and fix some Windows MSVC build setting by @alef in https://github.com/CleverRaven/Cataclysm-DDA/pull/71089
  • make clause of widget to support displaying global_val by @PipeYume in https://github.com/CleverRaven/Cataclysm-DDA/pull/71070
  • Mutant brain looks-like and doc updates for CARNIVORE_OK by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71073
  • Enable bionic power conversion UPSes to draw from bionic power by @physics-enthusiast in https://github.com/CleverRaven/Cataclysm-DDA/pull/71015
  • Allow toggling brand names of drugs by @ehughsbaird in https://github.com/CleverRaven/Cataclysm-DDA/pull/70968
  • [XEDRA Evolved] Create Class Hobbies by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/71180
  • Fix issue with falling empty space by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71151
  • inv_ui: fix highlight on return by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71117
  • fix: small mapgen misplaced item spawn by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71148
  • replace you to character disp_name in add_msg by @relinkz in https://github.com/CleverRaven/Cataclysm-DDA/pull/71036
  • SI unit spacing adjustments by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/70905
  • eoc/math_parser: port time handling to math by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/70996
  • options: allow type conversion by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71074
  • Make add_msg_debug and variants a macro. by @prharvey in https://github.com/CleverRaven/Cataclysm-DDA/pull/69581
  • Small random fixes by @Uwuewsky in https://github.com/CleverRaven/Cataclysm-DDA/pull/71209
  • Fix construction segfault by @rtxyd in https://github.com/CleverRaven/Cataclysm-DDA/pull/71231
  • tests: clear missions when clearing avatar by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71213
  • [Magiclysm] Fix Tremorsense removal EoC, revamp Reading the Earthbones by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71230
  • [MoM] Power learning revamp: Photokinesis by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71228
  • Softer edged mx_spider by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71226
  • Make Messenger Bags Sided by @Holli-Git in https://github.com/CleverRaven/Cataclysm-DDA/pull/71225
  • Balance portal storm random pain event. by @Nebnis in https://github.com/CleverRaven/Cataclysm-DDA/pull/71175
  • Fixing bug with overeating non charge food(Third try) by @KHeket in https://github.com/CleverRaven/Cataclysm-DDA/pull/71149
  • Expand/Adjust police firearm loot by @carmakazi in https://github.com/CleverRaven/Cataclysm-DDA/pull/71145
  • split-off input_context.h from input.h; run iwyu to always include input.h directly by @Brambor in https://github.com/CleverRaven/Cataclysm-DDA/pull/71141
  • Rework Survivor Backgrounds to Be Compatible with Non-Follower NPCs by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71162
  • jsonize toolweapon actions by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70791
  • Trying to unify concrete things by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/71096
  • [Xedra Evolved] Add Homullus Stat traits by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71198
  • Add missing paints to paint requirement by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/70827
  • Plumbing: connects urban_25 to the main sewer system by @LovamKicsiGazsii in https://github.com/CleverRaven/Cataclysm-DDA/pull/71056
  • Add base camp construction markers by @PatrikLundell in https://github.com/CleverRaven/Cataclysm-DDA/pull/71084
  • Routine i18n updates on 20 January 2024 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/71101
  • Add bronze tong recipe and improve sand casting by @juur in https://github.com/CleverRaven/Cataclysm-DDA/pull/71113
  • More SI unit spacing adjustments by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/71218
  • eoc/math: add an attitude filter to monsters_nearby() by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71222
  • [MOM] Add Electrokinetic Robot Hacking Power by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/71217
  • Unhardcode deconstruction giving skill by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71144
  • Parameterise Derelict Property variants and add roofs by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71219
  • Remove craft_command.h and recipe.h from character.h by @ehughsbaird in https://github.com/CleverRaven/Cataclysm-DDA/pull/71183
  • #70712 audit by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71137
  • 2024-01-25 fix includes by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71257
  • Long teleport in overmap editor by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71244
  • Concord fix by @LovamKicsiGazsii in https://github.com/CleverRaven/Cataclysm-DDA/pull/71238
  • Ballista by @KeremBabaG in https://github.com/CleverRaven/Cataclysm-DDA/pull/71177
  • [Xedra Evolved] Even more elemental fae by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71208
  • eoc/math: add melee_damage() and gun_damage() by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/71234
  • Delete descriptions from some sized/graded armor by @Uwuewsky in https://github.com/CleverRaven/Cataclysm-DDA/pull/71138
  • Updates biosilicified chitin material and armor by @carlarctg in https://github.com/CleverRaven/Cataclysm-DDA/pull/71100
  • Show whether keybindings are default or custom by @Brambor in https://github.com/CleverRaven/Cataclysm-DDA/pull/71060
  • document has_ammo, turn_cost, transform_item and damage_level() by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/71240
  • [Magiclysm] Remove DoT from Vegetative Grasp by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71264
  • Add a soviet tanker helmet to the game. by @BalthazarArgall in https://github.com/CleverRaven/Cataclysm-DDA/pull/71205
  • Adds a bunkerless version of gas station bunker and fixes rotation + road connection by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71223
  • Fix maple tree in sugar house not responding to action by @EIIKaO in https://github.com/CleverRaven/Cataclysm-DDA/pull/71242
  • [Magiclysm] Rebalance Haste by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71250
  • [MoM] Fix Ch47 holster contain volume by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71260
  • remove talk_effect_fun declarations from header by @nornagon in https://github.com/CleverRaven/Cataclysm-DDA/pull/70898
  • Goodnight Sweet Prince: Fixes cooking recipe for cooked plant stalk by @7erracotta in https://github.com/CleverRaven/Cataclysm-DDA/pull/71266
  • [MoM] Some concentration powers were missing kcal cost + XP gain by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71276
  • [Magiclysm] Slightly increase elf HP by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71273
  • Guilt message fixes by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71272
  • afs: fix maintenance outpost’s roof by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71279
  • Change "sabre" to "saber" for +1 and +2 weapons by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71271
  • Monster upgrades fixes by @Procyonae in https://github.com/CleverRaven/Cataclysm-DDA/pull/71246
  • [Magiclysm] More spells by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/71236
  • Remove displacement field from engines by @Milopetilo in https://github.com/CleverRaven/Cataclysm-DDA/pull/71263
  • more drops for zombie technicians by @casswedson in https://github.com/CleverRaven/Cataclysm-DDA/pull/71283
  • Added transition contacts by @DragonWizard23 in https://github.com/CleverRaven/Cataclysm-DDA/pull/71187 … (+2216 others)

New Contributors

  • @UndeadDaiki made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/70601
  • @TheJinxleet made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/70691
  • @KreaeTerra made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/70810
  • @Noroji made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/70842
  • @cyprus-dreams made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71033
  • @Warfoniusz made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71154
  • @Zenefess made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71109
  • @relinkz made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71036
  • @Milopetilo made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/70905
  • @BalthazarArgall made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71205
  • @7erracotta made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71266
  • @random-cdda-modder made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71291
  • @Rathner made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71163
  • @baileytom made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71327
  • @slugyslug made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71348
  • @gearhand made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71410
  • @andrewhr made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71571
  • @Chazoshtare made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71632
  • @rty275 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71764
  • @ldarby2 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71727
  • @Norwaivhi made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71750
  • @KyrasRisven made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71790
  • @omahs made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71788
  • @munzaboss made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71767
  • @Vsevolod-Shustov made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71914
  • @Relvl made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71948
  • @Montimorency made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72117
  • @zack-shoylev made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/71961
  • @MBlueD made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72127
  • @adamchen151 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72174
  • @Myfharad made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72187
  • @jusvit made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72275
  • @Zyzarda made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72350
  • @SimplisticMind made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72407
  • @DobriniaMerk made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72575
  • @tmqCypher made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72261
  • @portajohn made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72624
  • @solarfl4re made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72593
  • @abadams made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72757
  • @droe made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72768
  • @Binbagg made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/72858
  • @tex111 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73199
  • @Kefpull made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73263
  • @Killa3999 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73253
  • @SomeGuyIGues made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73385
  • @Hellcommander made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73290
  • @AzyWng made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73487
  • @Amnestasia made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73553
  • @RonaldCoppieters made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73129
  • @KyunKitsune made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73573
  • @BlackFira made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73313
  • @b0bhat made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73571
  • @mmyjona made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73561
  • @Peakwastaken made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73469
  • @aapocalypseAArisen made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73752
  • @TheAthenaCabin0 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73794
  • @adamaxis made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73820
  • @descende made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/73865
  • @cosing made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74001
  • @Smissen made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74062
  • @UrbanKeel made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74143
  • @ProjectMithril made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74294
  • @Infoturgist made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74293
  • @suchacomic made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74429
  • @silvadomi made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74344
  • @shadowonwhite made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74603
  • @bleaky made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74614
  • @PeterJacobson337 made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74739
  • @nanzington made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/74856
  • @GusMorphism made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/75028
  • @sylae made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/75126
  • @Roguecop made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/75208
  • @VileReviled made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/75348

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-0.H-2024-10-12-0310…cdda-experimental-2024-10-12-0338

Timestamp: 2024-10-12 03:38:51 UTC

Cataclysm-DDA 0.H release candidate 2024-10-12-0310

Timestamp: 2024-10-12 03:12:11 UTC

Cataclysm-DDA experimental build 2024-10-11-2346

What’s Changed

  • Portal Storm Voice’s Subtle Foreshadowing by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/76947
  • Allow rot_spawn use monster id directly by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/76845
  • No more multiple wedding rings per zombie by @Karol1223 in https://github.com/CleverRaven/Cataclysm-DDA/pull/76951

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-11-2113…cdda-experimental-2024-10-11-2346

Timestamp: 2024-10-11 23:46:35 UTC

Cataclysm-DDA experimental build 2024-10-11-2113

What’s Changed

  • [Xedra Evolved] Dreamforged Nail by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/76952

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-10-2358…cdda-experimental-2024-10-11-2113

Timestamp: 2024-10-11 21:14:17 UTC

Cataclysm-DDA experimental build 2024-10-10-2358

What’s Changed

  • Start of cataclysm day and start of game day now respect season length by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/76752
  • Remove dead code, move doc to .h by @Brambor in https://github.com/CleverRaven/Cataclysm-DDA/pull/76789
  • Fix #76414: Can’t activate item - character instead tries to eat it. by @CavanStone in https://github.com/CleverRaven/Cataclysm-DDA/pull/76823
  • Kill loadscreen during character creation by @RenechCDDA in https://github.com/CleverRaven/Cataclysm-DDA/pull/76943
  • [MoM] Centralize calorie EoC in one place and refer to it elsewhere by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/76928
  • Forbid modding integrated tools by @Night-Pryanik in https://github.com/CleverRaven/Cataclysm-DDA/pull/76941

New Contributors

  • @CavanStone made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/76823

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-10-2138…cdda-experimental-2024-10-10-2358

Timestamp: 2024-10-10 23:58:48 UTC

Cataclysm-DDA experimental build 2024-10-10-2138

What’s Changed

  • disable support for x-min/x-max itemgroup fields by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/76917

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2024-10-10-1840…cdda-experimental-2024-10-10-2138

Timestamp: 2024-10-10 21:38:31 UTC