Latest Stable

The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.


Cataclysm-DDA experimental build 2023-12-06-1831

What’s Changed

  • re-add pre-seeded hordes, make them unconditional, and show up even with wandering hordes disabled by @esotericist in https://github.com/CleverRaven/Cataclysm-DDA/pull/69980

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1732…cdda-experimental-2023-12-06-1831

Timestamp: 2023-12-06 18:31:30 UTC

Cataclysm-DDA experimental build 2023-12-06-1732

What’s Changed

  • [MoM] Even Even More Powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69993

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1642…cdda-experimental-2023-12-06-1732

Timestamp: 2023-12-06 17:32:30 UTC

Cataclysm-DDA experimental build 2023-12-06-1642

What’s Changed

  • Fix Fn Fal missing variant by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70006

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-1420…cdda-experimental-2023-12-06-1642

Timestamp: 2023-12-06 16:42:34 UTC

Cataclysm-DDA experimental build 2023-12-06-1516

What’s Changed

  • [Xedra Evolved] Fix deathray expanding in size as charge fills by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/70018
  • [Xedra Evolved] Fix salamander Incandescent Artisan’s Alacrity trait by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70019

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0430…cdda-experimental-2023-12-06-1516

Timestamp: 2023-12-06 15:17:10 UTC

Cataclysm-DDA experimental build 2023-12-06-1420

What’s Changed

  • [Xedra Evolved] Fix deathray expanding in size as charge fills by @b3brodie in https://github.com/CleverRaven/Cataclysm-DDA/pull/70018
  • [Xedra Evolved] Fix salamander Incandescent Artisan’s Alacrity trait by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70019

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0430…cdda-experimental-2023-12-06-1420

Timestamp: 2023-12-06 14:20:34 UTC

Cataclysm-DDA experimental build 2023-12-06-0430

What’s Changed

  • .380 auto ballistics by the inch by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70007
  • Add ak bayonets (as a variant) by @tenmillimaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/70009
  • [MoM] More powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69883
  • [MoM] Add Project PHAVIAN Teleporter research areas by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/69949
  • Vitamin Value fix for EOCs #67104 by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/69817

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0326…cdda-experimental-2023-12-06-0430

Timestamp: 2023-12-06 04:30:50 UTC

Cataclysm-DDA experimental build 2023-12-06-0326

What’s Changed

  • [MoM] properly teach Electrokinetic contemplation recipes on Portal Storm awakening by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70011

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0144…cdda-experimental-2023-12-06-0326

Timestamp: 2023-12-06 03:26:56 UTC

Cataclysm-DDA experimental build 2023-12-06-0144

What’s Changed

  • [MoM] fix Voltaic Strikes by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70008

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-06-0038…cdda-experimental-2023-12-06-0144

Timestamp: 2023-12-06 01:44:44 UTC

Cataclysm-DDA experimental build 2023-12-06-0038

What’s Changed

  • Fix practice requirements for the lucerne hammer by @MNG-cataclysm in https://github.com/CleverRaven/Cataclysm-DDA/pull/70010
  • [MoM] fix Electron Overflow by @Terrorforge in https://github.com/CleverRaven/Cataclysm-DDA/pull/70012

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-05-2340…cdda-experimental-2023-12-06-0038

Timestamp: 2023-12-06 00:39:13 UTC

Cataclysm-DDA experimental build 2023-12-05-2340

What’s Changed

  • Parameterize new overmap changes and adjust forests in the process by @I-am-Erk in https://github.com/CleverRaven/Cataclysm-DDA/pull/70002

Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-12-05-1407…cdda-experimental-2023-12-05-2340

Timestamp: 2023-12-05 23:41:08 UTC