Experimental Builds
Latest Stable
The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.
Latest Experimental
Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.
MSVC builds (Windows only)
Builds tagged with -msvc
are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.
Cataclysm-DDA experimental build 2023-06-06-1532
What’s Changed
- Allow EOCs to forget recipes by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65917
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0946…cdda-experimental-2023-06-06-1532
Timestamp: 2023-06-06 15:33:04 UTC
Cataclysm-DDA experimental build 2023-06-06-0946
What’s Changed
- Raise margin on albino focus loss test by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/66029
- Add deleting vehicles option to debug menu by @irwiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/65994
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0805…cdda-experimental-2023-06-06-0946
Timestamp: 2023-06-06 09:46:44 UTC
Cataclysm-DDA experimental build 2023-06-06-0805
What’s Changed
- 3D vision of lower levels with distance fog by @Rewryte in https://github.com/CleverRaven/Cataclysm-DDA/pull/65738
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0516…cdda-experimental-2023-06-06-0805
Timestamp: 2023-06-06 08:05:57 UTC
Cataclysm-DDA experimental build 2023-06-06-0516
What’s Changed
- AFS single line typo by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/66030
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0233…cdda-experimental-2023-06-06-0516
Timestamp: 2023-06-06 05:16:23 UTC
Cataclysm-DDA experimental build 2023-06-06-0233
What’s Changed
- Tiring dodges by @Fris0uman in https://github.com/CleverRaven/Cataclysm-DDA/pull/64224
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-06-0041…cdda-experimental-2023-06-06-0233
Timestamp: 2023-06-06 02:33:52 UTC
Cataclysm-DDA experimental build 2023-06-06-0041
What’s Changed
- Aftershock Exosuit Module Fixes by @Drew4484 in https://github.com/CleverRaven/Cataclysm-DDA/pull/62456
- Fix containers with non-CONTAINER pockets skipping active items by @Kamayana in https://github.com/CleverRaven/Cataclysm-DDA/pull/63709
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-2302…cdda-experimental-2023-06-06-0041
Timestamp: 2023-06-06 00:41:17 UTC
Cataclysm-DDA experimental build 2023-06-05-2302
What’s Changed
- Aftershock Crashing Ship Start by @Drew4484 in https://github.com/CleverRaven/Cataclysm-DDA/pull/60820
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-2022…cdda-experimental-2023-06-05-2302
Timestamp: 2023-06-05 23:03:05 UTC
Cataclysm-DDA experimental build 2023-06-05-2022
What’s Changed
- Coffeepotupdate by @Ruminator24 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65943
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1828…cdda-experimental-2023-06-05-2022
Timestamp: 2023-06-05 20:22:41 UTC
Cataclysm-DDA experimental build 2023-06-05-1828
What’s Changed
- Fix merch strap being old-currency by @SurFlurer in https://github.com/CleverRaven/Cataclysm-DDA/pull/65999
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1346…cdda-experimental-2023-06-05-1828
Timestamp: 2023-06-05 18:29:05 UTC
Cataclysm-DDA experimental build 2023-06-05-1346
What’s Changed
- math_parser: improve handling of dialogue functions by @andrei8l in https://github.com/CleverRaven/Cataclysm-DDA/pull/65980
- Add Kel-Tec PLR16 by @CatWithFourEyes in https://github.com/CleverRaven/Cataclysm-DDA/pull/65918
- Order NPC to go to specific location by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/66001
- NPC shooting improvement by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/65998
- Fix shady mercenary not taking human sample by @JRF63 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65968
- Antiseptic uses isopropyl material now by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/65951
- Routine tileset updates on 04 June 2023 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/66012
- Fix innawoods infinite portal storms by @Ramza13 in https://github.com/CleverRaven/Cataclysm-DDA/pull/65992
Full Changelog: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2023-06-05-1217…cdda-experimental-2023-06-05-1346
Timestamp: 2023-06-05 13:47:06 UTC