Latest Stable

The most recent stable release is 0.G Gaiman. We recommend stable for the most bug-free experience possible. You can download it from the Releases Page.

Latest Experimental

Cataclysm: DDA is under constant development. As such, stable can lag behind with features. If you would like access to the bleeding edge of features and any bugs that may come along with them, you can download the latest experimental builds below.

MSVC builds (Windows only)

Builds tagged with -msvc are built with Microsoft Visual C++ compiler. If you are not developing or triaging a bug, the two build types should be equivalent and you can pick either.

Cataclysm-DDA experimental build 2023-03-25-0547

What’s Changed

  • Routine i18n updates on 25 March 2023 by @kevingranade in

Full Changelog:…cdda-experimental-2023-03-25-0547

Timestamp: 2023-03-25 05:47:59 UTC

Cataclysm-DDA experimental build 2023-03-25-0403

What’s Changed

  • Adds ladders, stairs, solar units to roof palette & roof palettizing by @LovamKicsiGazsii in
  • Fix innawood canning recipes by @mqrause in
  • 🌰 Allow blanched/cooked/roasted acorns in soups and stews 🍲 by @pjf in
  • Fix typo in terrain-windows.json by @fungamer2-2 in
  • Add morale menu keybinding to the player info menu and remove the default config for the morale menu keybinding at the root level by @strategineer in

Full Changelog:…cdda-experimental-2023-03-25-0403

Timestamp: 2023-03-25 04:03:19 UTC

Cataclysm-DDA experimental build 2023-03-25-0249

What’s Changed

  • 64366 by @Pointabc in
  • No cutting up integrated armors by @TheShadowFerret in
  • Remove default ‘}’ keybind for accessing sidebar options, add a menu item to the main menu for this and remove the associated ‘Hint’ sidebar widget by @strategineer in
  • Refactor and deduplicate UI input code by @sparr in
  • Cut more 0.G obsoletions by @irwiss in

Full Changelog:…cdda-experimental-2023-03-25-0249

Timestamp: 2023-03-25 02:49:36 UTC

Cataclysm-DDA experimental build 2023-03-25-0112

What’s Changed

  • Remove cata::void_t; migrate to std::void_t by @jbytheway in

Full Changelog:…cdda-experimental-2023-03-25-0112

Timestamp: 2023-03-25 01:12:54 UTC

Cataclysm-DDA experimental build 2023-03-24-1552

What’s Changed

  • Hub 01 armor adjustment by @Dan1ss1mo in

Full Changelog:…cdda-experimental-2023-03-24-1552

Timestamp: 2023-03-24 15:52:40 UTC

Cataclysm-DDA experimental build 2023-03-24-1252

What’s Changed

  • [Magiclysm] add dust_reborn and terra_armor to Gaia’s Chosen spells_learned by @GuardianDll in
  • Minor bus station cleanup by @LovamKicsiGazsii in

Full Changelog:…cdda-experimental-2023-03-24-1252

Timestamp: 2023-03-24 12:52:39 UTC

Cataclysm-DDA experimental build 2023-03-24-1105

What’s Changed

  • Fix underground emitter drain by @irwiss in

Full Changelog:…cdda-experimental-2023-03-24-1105

Timestamp: 2023-03-24 11:05:49 UTC

Cataclysm-DDA experimental build 2023-03-24-0755

What’s Changed

  • Fix friction drag from insufficient wheels potentially causing direction change in vehicles by @cake-pie in
  • JSONized damage verbs for transforming items by @bombasticSlacks in
  • Add high end hunting backpack by @bombasticSlacks in
  • Make ‘afs_atomic_smartphone’ disassembly not produce any ‘lens_small’ components and update meteorologist quest dialog by @strategineer in
  • Remove UNCRAFT_LIQUIDS_CONTAINED flag by @mqrause in
  • Type fixes for MSVC, use steady_clock for intervals by @irwiss in

Full Changelog:…cdda-experimental-2023-03-24-0755

Timestamp: 2023-03-24 07:55:49 UTC

Cataclysm-DDA experimental build 2023-03-24-0551

What’s Changed

  • Differentiate welding tool names by @RenechCDDA in

Full Changelog:…cdda-experimental-2023-03-24-0551

Timestamp: 2023-03-24 05:51:33 UTC

Cataclysm-DDA experimental build 2023-03-24-0348

What’s Changed

  • Campground cleanup by @LovamKicsiGazsii in
  • active_items: mark death drops as active items by @andrei8l in
  • Allow spells to use dialog variables. by @Ramza13 in
  • Tidy item examine display by @irwiss in
  • Fixed windows with metal grate converting into wrong window types on sawing down the grate by @Night-Pryanik in
  • cpp17 refactoring: remove make_pair by @Brambor in
  • fix more butane spawns and fix new PRs’ foodcosts being wrong out of the gate by @anoobindisguise in
  • Remove achievements/scores/killcount top-level keybinding and move it into the diary menu (bound by default to ‘)’) by @strategineer in

Full Changelog:…cdda-experimental-2023-03-24-0348

Timestamp: 2023-03-24 03:48:33 UTC